Electronic Books

Total Books: 1 - 4 /4
978-3-030-81354-3
3D Mesh Processing and Character Animation : With Examples Using OpenGL, OpenMesh and Assimp / Ramakrishnan Mukundan

Focusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character ...

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978-1-84628-907-1
Data-Driven 3D Facial Animation

Data-Driven 3D Facial Animation: systematically describes the emerging data-driven techniques developed over the last ten ...

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978-1-84628-907-1
Data-Driven 3D Facial Animation

Data-Driven 3D Facial Animation: systematically describes the emerging data-driven techniques developed over the last ten ...

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978-1-84800-023-0
OpenGL Graphics Through Applications

OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through ...

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Total Books: 1 - 4 /4